A COMPREHENSIVE ARTICLE INDEX TO PANZERBLITZ
by
Alan R. Arvold
The following is an article index to every known article and
variant having to do with the game PANZERBLITZ. It is based on
the author's vast collection of articles to that game. It is
estimated that over 80% of all PANZERBLITZ articles are in this
collection. The author also has knowledge of other articles that
are not in his collection but knows enough information about them
to list them here in this index.
The index will be divided up by magazine and/or company title.
Each entry will have the magazine issue number, title, author's
name, and a short description of the article or variant contents.
Starting in this edition selected Internet websites and E-mags
devoted to PANZERBLITZ will also be included on this list if they
have a sizable amount of articles pertaining to the game on file.
Note that in many cases not all entries will have all of this
information present. This is due to the author not having a copy
of the article or variant in question. Also note that this index
will include articles that PANZERBLITZ shares with its sister
game PANZER LEADER.
This index will be an ongoing work. As more old articles and
variants become available to the author and new ones get
published, they will be added to this list.
POULTRON PRESS
It seems most appropriate to start at the beginning and this
would be with TACTICAL GAME #3 (hereafter referred to as TAC 3).
TAC 3 was the original playtest game of what would become
PANZERBLITZ. The designer was James F. Dunnigan and it was
originally published in 1969. It contained a six page rule set, a
single mapsheet, an unmounted counter set, six scenarios, several
set up sheets, a combat results table, and some miscellaneous
information pages. There were two print runs of the game. The
first was the actual playtest kit that was sent out to
prospective playtesters of the period. The second, published in
the early Seventies, was merely a reprint of the game to be
available to any gamer would wanted a copy for his collection.
The difference between the two was in the counter sets. In the
first print run the counters were printed on light blue and pink
paper. The artwork was crude and the tanks were hand drawn on the
counters. In the second print run the counters were on a single
sheet. The backround colors were the traditional brown and grey
found in the regular game. The symbols were professionally done
and the vehicle counters had the well known vehicle silhouettes
on them. Note that in some copies of the second print run, there
were some of the old leftover pink and light blue counter sets
inserted into them and thus had both versions of the counters, a
rare find indeed for any collector.
STRATEGY & TACTICS Magazine
After Poultron Press became Simulations Publications Inc.
(SPI) in 1969, it started to sell some of its games to other
companies. One of these was TAC 3 to Avalon Hill (AH) where it
eventually became PANZERBLITZ. Note that most of the work on the
game was done at SPI and AH only put the finishing touches on it
prior to publication. SPI was allowed to publish an introductory
version of the game in its STRATEGY & TACTICS (S&T) magazine , to
get the public ready for the finished version by AH.
S&T #22 - Game Design: Down Highway 61, Through State Farm 69,
Around Tactical Game 3, and into Panzerblitz (Steve
List and James F. Dunnigan) - Story of the design
history of the game and also the first analysis of the
game as well.
TACTICAL GAME #3 - This was the introductory preview of
PANZERBLITZ using its old title. Was part of the two
games in the issue. Included a small set of counters
and a rules sheet which also had all pertinent tables.
There was no separate mapsheet as this version used the
mapsheet of the other game in the issue. A look at the
rules shows this version to be a transitory phase
between TAC 3 and PANZERBLITZ although it is certainly
closer to the latter in content.
S&T #23 - TACTICAL GAME: T-34 (Arnold Hendricks) - This was
supposed to be a miniatures version of PANZERBLITZ. It
had a set of rules and paper stand up counters for the
miniatures. It was actually based on TACTICAL GAME #3,
not PANZERBLITZ as many people would like to believe.
S&T #24 - Panzerblitz GAGE' (James F. Dunnigan) - This was a
review of the game using SPI's short lived GAGE system.
S&T #27 - Tactical Notes (Robert Champer) - This was a short
lived column that gave strategy tips for scenarios in
various tactical games. In this issue the featured game
was PANZERBLITZ.
STRATEGY & TACTICS SUPPLEMENT
This was a supplemental magazine for STRATEGY & TACTICS,
containing articles for which there was no room in the parent
magazine to publish. Lasted eleven issues and was the direct
predecessor to MOVES magazine.
Issue #10 - Panzerblitz Variants (Steven List) - This was an
article on variant rules for the different terrain hexes on the
board.
GENERAL Magazine
The Avalon Hill GENERAL, can rightly be considered the
original home magazine for PANZERBLITZ. It lasted from 1964 to
1998, a period of over 34 years. Included with these references
are PANZERBLITZ contests and their answers, and pertinent letters
to the editor which have appeared in that magazine. References
which have an (*) after the title were also published in the
original Avalon Hill Wargamer's Guide to PANZERBLITZ, a
collection of previously published articles from the GENERAL.
This list also includes two original articles which only appeared
in that same wargamer's guide.
Volume 7, #4 - Avalon Hill Philosophy - Part 24: Why PANZERBLITZ?
(Avalon Hill Staff) - The story of the design and
development of the game by SPI before Avalon Hill
bought it.
Volume 7, #6 - Russian Emphasis on Close Assault Tactics (Bill
Freeman) - A critique on Russian play in the
original Situation #3.
Volume 7, #6 - Contest #42: "Gamble at Bednost."
Volume 8, #1 - PanzerBlitz Situation 13* (Tom Oleson) -
Introduction to the original DYO system for
PANZERBLITZ.
Volume 8, #1 - The Organized Wargamer (Randy C. Reed) - A list of
two early variants to PANZERBLITZ.
Volume 8, #1 - Letters to the Editor (Tom Oleson) - Points out an
alternate Russian strategy in the original
Situation #3.
Volume 8, #1 - Infiltrator's Report (Avalon Hill Staff) - Answer
to Contest #42.
Volume 8, #2 - Panzerblitz MSM (Dennis G. Mehaffey) - A variant
for simultaneous movement in PANZERBLITZ.
Volume 8, #2 - More Panzerblitz Variants* (Tom Oleson) - Further
refinements and expansions to his DYO system.
Volume 8, #2 - Letters to the Editor (Riley R. Geary) - Points
out an error in the answer to Contest #42 in
Volume 8, #1 and corrects it.
Volume 8, #3 - Airborne Panzerblitz (Shelby Stanton) - Order of
Battle for the Parachute Panzer Division "Hermann
Goring".
Volume 8, #4 - PanzerBlitz Championship Situations* (Lenard
Lakofka) - Tournament situations used in the
Panzerblitz tournament at the 1971 Lake Geneva
Convention held that year.
Volume 8, #4 - Letters to the Editor (David and Lawrence Huss) -
Points out errors in the Order of Battle for the
"Herman Goring" division in Volume 8, #3 and
corrects them.
Volume 8, #5 - Panzerblitz Concealment* (Peter R. Bradie) -
Variant rules for spotting units in covered
terrain.
Volume 8, #6 - Pincers ... another Panzerblitz Situation (Mathew
S. Buynoski) - A new situation involving armored
envelopments.
Volume 8, #6 - ... a kriegspiel Panzerblitz (Riley R. Geary) -
Variant rules for a kriegspiel type of Panzerblitz
game with three players.
Volume 9, #1 - Panzerblitz Revisited (George Hopp) - Variant
rules for opportunity fire in PANZERBLITZ.
Volume 9, #1 - Panzerblitz Double Attack (Ian L. Straus) - A
statistical analysis of pairs of attacks in
PANZERBLITZ.
Volume 9, #2 - Situation 101 (Roy Easton) - A 1945 situation.
Volume 9, #2 - Letters to the Editor (Nick S. Jewett) -
Modifications to the experimental rule on Impulse
Movement in the PANZERBLITZ rules.
Volume 9, #3 - Situation 207 (Roy Easton) - A variant situation
dealing with British Commando raids.
Volume 9, #3 - Letters to the Editor (Richard Thomas) - New rule
that allows certain AFV units to CAT dismounted
units in covered terrain.
Volume 9, #4 - Letters to the Editor (Keith Gross) - New rule on
how many units certain units such as trucks and
wagons count as in victory conditions requiring
numbers of units or opposing unit ratios.
Volume 9, #5 - Incremental PanzerBlitz* (Andy Lewis, Tom Oleson,
and Jim Snellen) - Another set of rules for
simultaneous movement in PANZERBLITZ.
Volume 10, #1 - Experimental Panzerblitz (Jerry Thomas) - New
experimental rules for the PANZERBLITZ combat
system.
Volume 10, #1 - Series Replay Preview (Alavon Hill Staff) - A
preview of the new Series Replay column in the
magazine. PANZERBLITZ Situation #4 was played
between Richard and Russell Vane with neutral
commentary from Seth Carus and Randall Reed.
Volume 10, #3 - Panzerblitz Revision Upheld (Paul D. Mills) - A
critique on the original Situation #6 and why the
Russians can not win it.
Volume 10, #3 - Letters to the Editor (Robert Chiang) - Two rule
modifications to Situation #10 to better balance
the scenario.
Volume 10, #3 - Letters to the Editor (Rolf Luchs) - Points out
some errors in the Experimental Panzerblitz
article in Volume 10, #1.
Volume 10, #4 - Blind Panzerblitz* (Ian L. Straus) - Another
kriegspiel variation of PANZERBLITZ involving two
players and a referee.
Volume 10, #6 - Panzerblitz Revisited (Kurt Nordquest) - A German
set up in the original Situation #1 which shows
why this situation had to be revised.
Volume 11, #1 - Series Replay (Avalon Hill Staff) - A replay of
Situation #6 (revised) with Richard Plock and
Robert Livermore as the Russian and German
players respectively and with Roy Easton giving
the neutral commentary.
Volume 11, #1 - Letters to the Editor (Mark Saha) - Modified
victory conditions for Situation #4.
Volume 11, #2 - The Professional German (Dean Miller) - An
analysis of the German play in Situation #10
(revised) and how they can win.
Volume 11, #2 - Contest #61: "Save that 88!"
Volume 11, #3 - PanzerNacht* (Robert D. Harmon) - Variant rules
for movement and combat at night in PANZERBLITZ.
Volume 11, #3 - Infiltrator's Report (Avalon Hill Staff) - Answer
to Contest #61.
Volume 11, #4 - The Pieces of Panzerblitz* (Larry McAneny) - An
analysis of the playing pieces of PANZERBLITZ.
One of the best articles on the game.
Volume 11, #4 - Beyond Situation 13* (Robert D. Harmon) - Twelve
new situations for PANZERBLITZ, considered by
many players to be the second official set of
scenarios for the game.
Volume 11, #4 - Another Situation 13: Parablitz* (Christopher
Chyba) - Variant rules and a scenario for Russian
paratroops. Included variant counters in the
magazine insert.
Volume 11, #4 - Contest #63: An end of the game problem out of
Situation #9.
Volume 11, #5 - Experimental Panzerblitz (Micheal Markowitz) -
Variant rules for incendiary attacks to start
fires in game board hexes.
Volume 11, #5 - Infiltrator's Report (Avalon Hill Staff) - Answer
to Contest #63.
Volume 11, #6 - Professional Russian (Carl Hoffman) - An analysis
of the Russian play in Situations #4 and #6.
Volume 11, #6 - Letters to the Editor (Editor) - Corrections to
the Beyond Situation 13 and Parablitz articles in
Volume 11, #4.
Volume 12, #1 - Battle for Berlin (Roy Easton) - Two hypothetical
situations between the Western Allies and the
Russians at the end of the World War Two. Uses
rules, boards, and pieces from the game PANZER
LEADER as well as PANZERBLITZ.
Volume 12, #1 - Infiltrator's Report (Avalon Hill Staff) -
Correction to an error found in the answer to
Contest #63 in Volume 11, #5.
Volume 12, #2 - Series Replay (Avalon Hill Staff) - A replay of
Situation #4 with Robert Livermore and Richard J.
Plock as the Russian and German players
respectively with Roy Easton giving neutral
commentary.
Volume 12, #2 - Design Analysis: The Fallacy of "Panzerbush"
(Robert D. Harmon) - A critique of the spotting
rules in PANZERBLITZ and modified Opportunity
Fire rules for both PANZERBLITZ and PANZER
LEADER.
Volume 12, #3 - Mathematical LOS Determination (Andrew Katsampes)
- Graphical analysis and playing aid to using
real line of sight in PANZERBLITZ.
Volume 12, #3 - Letters to the Editor (Roy Easton) - Corrections
to his Battle of Berlin article in Volume 12, #1.
Volume 12, #3 - Letters to the Editor (Mark Matuschak) - Flaws in
the revised Situation #3 and his solutions to
them.
Volume 12, #3 - Infiltrator's Report (Avalon Hill Staff) -
Correction to the correction of the perceived
error to the answer to Contest #63 which was
listed in Volume 12, #1. It seems that the
original answer in Volume 11, #5 was right after
all.
Volume 12, #4 - 3-D Panzerblitz (Richard L. Borczak) -
Suggestions for converting the PANZERBLITZ game
into a miniatures format.
Volume 12, #5 - Panzerblitz: Hex by Hex (Larry McAneny) - An
analysis of the PANZERBLITZ playing boards.
Companion piece to the "Pieces of Panzerblitz"
article in Volume 11, #4. Another one of the best
articles ever written on PANZERBLITZ.
Volume 12, #6 - Weather or Not? (Roy Easton and Norman Kluksdahl)
- Variant weather rules for both PANZERBLITZ and
PANZER LEADER.
Volume 12, #6 - Letters to the Editor (Ian L. Straus) - Comments
on some perceived errors in the Design Analysis:
"The Fallacy of PanzerBush" in Volume 12, #2.
Volume 13, #1 - Adding the Luftwaffe (Kenneth L. Benton) -
Variant air power rules for PANZERBLITZ.
Wargamer's Guide to Panzerblitz - Chopperblitz (Phil Kosnett) -
Variant rules for the use of
helicopters in PANZERBLITZ.
Includes six scenarios and
variant counters printed in
the magazine.
Wargamer's Guide to Panzerblitz - Commander's Note Book (Robert
D. Harmon) - An analysis of the
twelve original situations in
PANZERBLITZ. Still another one
of the best articles ever
written on PANZERBLITZ.
Volume 13, #3 - Panzerblitz, 1941 (Ramiro Cruz) - An article that
included new scenarios and variant counters for
playing the game in a 1941 setting. First real
attempt to portray PANZERBLITZ in the early years
of the war. Variant counters in the magazine
insert.
Volume 13, #3 - Letters to the Editor (Mark Brazas) -
Substituting an alternate German strategy in
Situation #4 in place of the modified victory
conditions by Mark Saha in Volume 11, #1.
Volume 13, #4 - Increasing Infantry Firepower (Norman Beveridge
Jr.) - New variant combat rules for both
PANZERBLITZ and PANZER LEADER.
Volume 13, #5 - Battles in Germany, 1948 (Roy Easton) - Three
hypothetical situations between the Western
Allies and the Russians in a post World War Two
setting. Uses rules, boards and pieces from the
game PANZER LEADER as well as PANZERBLITZ.
Volume 13, #6 - Panzerblitz Mit Das Wetter (Joe Connolly) -
Another set of weather rules for PANZERBLITZ
only.
Volume 13, #6 - Series Replay (Avalon Hill Staff) - A replay of
Situation #4 with modified victory conditions.
Robert Chiang was the German player and Kyle
Bolar was the Russian player.
Volume 14, #3 - 1941 Panzerblitz (William A. Farone) - A 1941
situation using 1943 counters. Not very good.
Volume 14, #3 - Letters to the Editor (Robert Chiang) -
Corrections to the Series Replay in Volume 13,
#6.
Volume 15, #3 - Letters to the Editor (Lorrin Bird) - Suggestions
for the incorporating the Split Move-Fire rule
out of ARAB-ISRAELI WARS into PANZERBLITZ.
Volume 15, #4 - Panzerblitz Situation "X" (Robert Chiang and Tom
Oleson) - Still further refinements and
expansions to the PANZERBLITZ DYO system
introduced way back in Volume 8, #1.
Volume 16, #1 - Series Replay (Avalon Hill Staff) - Part One of
a replay of Situation #10 with Richard Plock and
Robert Livermore as the German and Russian
players respectively with Robert Chiang giving
neutral commentary.
Volume 16, #2 - Series Replay (Avalon Hill Staff) - Part Two of
the series replay started in Volume 16, #1.
Volume 16, #5 - More Bangs Per Buck (Gene Boggess) - An article
providing unit effectiveness ratings for units in
both PANZERBLITZ and PANZER LEADER.
Volume 16, #5 - Letters to the Editor (Tom Oleson) - Corrections
to some minor errors in the Panzerblitz Situation
"X" article in Volume 15, #4.
Volume 16, #6 - Two is Better Than One (Andrew Katsampes) - A
further refinement of the statistical analysis of
double attacks in PANZERBLITZ which was started
in "Double Attack" article back in Volume 9, #1.
Volume 18, #1 - Mobile Panzer Defense (David K. Rod) - An
analysis of the German play in Situation #6
(revised) and how they can win.
Volume 20, #3 - Supplement to the Commander's Notebook (John
Hunter II) - An analysis of the twelve situations
in the article "Beyond Situation 13" from Volume
11, #4. Yet another of one of the best articles
written on the game.
Volume 21, #4 - How to Win at Panzerblitz (Steve Powlesland) - A
humorous critique of the first five original
situations of the game.
Volume 22, #3 - The Bend in the Corridor (David A. Schaffer) - A
series replay using a totally different format
than that normally used in the GENERAL. The
replay was of Situation #11 with Brad Schaffer
and Steve Anderson as the German and Russian
players respectively.
Volume 25, #3 - The King of Battle (Carl Schwamberger) - An
article on the representation of artillery in the
PANZERBLITZ series of games (PANZERBLITZ, PANZER
LEADER, and ARAB-ISRAELI WARS).
Volume 26, #2 - The Forgotten Year (David Howery) - An article
containing six situations set in 1942 and some
guidelines to what was available during that year
to both sides.
Volume 28, #3 - Panzer Hunters (Carl Schwamberger) - A better set
of variant rules for tactical air support in both
PANZERBLITZ and PANZER LEADER.
Volume 28, #3 - New Expressions for a Familiar Face (Alan R.
Arvold) - An article with six new situations from
various times during the war and three new
counters.
Volume 28, #4 - Letters to the Editor (Alan R. Arvold) -
Corrections to his article in Volume 28, #3.
Volume 28, #6 - A variant counter sheet was included in the
magazine sent to subscribers with forty mounted
PANZERBLITZ counters to use in the situations in
Volume 28, #3.
Volume 28, #6 - Letters to the Editor (Richard Gutenkunst) -
Suggestions on converting the Range Factors of
German and Russian infantry units in PANZERBLITZ
to those of PANZER LEADER. Note that for a while,
the Strategic Gaming Society, of whom Richard was
member of, offered variant counters that
reflected these conversions.
BOARDGAMER Magazine
The BOARDGAMER was an independently published magazine by its
owner (and editor) Bruce Monnin. After the demise of the GENERAL,
the BOARDGAMER became heir to the GENERAL's readership. Like the
GENERAL it published articles on Avalon Hill and Victory Games
games and towards the end expanded its article coverage to all
games played at the World Boardgaming Championships. Since the
publication of its Special PANZERBLITZ issue, the BOARDGAMER
became the home to the game. It should be noted that although the
magazine gave PANZERBLITZ an equal share of space as it would any
other game, it was NOT devoted to PANZERBLITZ to the exclusion of
all others. That it appeared to be devoted to the game in the
final years was only because many of the article submissions had
been of the PANZERBLITZ/PANZER LEADER variety. The BOARDGAMER put
out its last issue in September 2004 and then folded, due to the
Machiavellian machinations of Multi-Man Publishing, a company
that seems bent on sweeping away all vestiges of the old classic
PANZERBLITZ to make way to the new version that they are working
on.
Vol.1, #2 - Revised Rules: Combining Panzerblitz & Panzer Leader
(Bill Scott) - An article combining the two games
into one system.
Vol.1, #2 - Revised Panzerblitz & Panzer Leader Rules Questions
and Answers (Bill Scott) - A Q&A article that deals
with the previous article's system.
Vol.1, #4 - Incidents on the Yukhnov Road; A Panzerblitz
Narrative (Leslie Geraty) - A pseudo-historical
description of a particular PBM game between the
author and another player.
Vol.3, #3 - Deciphering the Panzerblitz Rules (Dave Giordano) -
An article dealing with rule clarifications never
directly addressed by Avalon Hill.
Vol.3, #4 - Shermans in the East: Some Panzerblitz/Panzer Leader
Situations (Leslie Garaty) - An article that lightly
deals with Lend Lease to the Soviet Union. Contains
three scenarios that have Lend Lease Sherman tanks on
the Soviet side.
Vol.4, #4 - Katyusha!: Russia's Secret Weapon Against the Blitz
(Leslie Geraty) - An article that deals with the
Russian mobile rocket launcher units during the war.
Includes four scenarios from various times during
the war.
Vol.6, #4 - Panzerblitz: Situation #99 - Rasienai (Ray Freeman) -
An article featuring a scenario on the Battle of
Rasienai on 23 June, 1941.
Vol.6, #4 - The Panzerblitz Point System for DYO Purposes
(Alan R. Arvold) - An article that expands and
clarifies the old Panzerblitz DYO point system
created by Tom Oleson all the way back in the GENERAL
Vol.8, #1.
Vol.7, #1 - Errata to the Boardgamer's Special Panzerblitz Issue
(Alan R. Arvold) - Errata for various article in the
magazine.
Vol.7, #2 - Corrections to Panzerblitz Situation #99 - Rasienai:
Errata to the Situation #99.
Vol.7, #4 - Panzerblitz and Panzer Leader: Random Design Your Own
Scenario Methodology (Ken Perry) - An article dealing
with adding random factors into DYO scenario
creations. Includes tables for all units in both
games.
Vol.8, #1 - Leaders and Morale in Panzerblitz/Panzer Leader
(Thomas Williams) - A variant adding leader counters
to both games as well as political officers to
PANZERBLITZ and CPs to PANZER LEADER. Also includes
rules for their use.
Vol.8, #4 - A New (Inter)face for Panzerblitz and Panzer Leader
(Dennis Jorgenson) - An article dealing with the new
PB/PL PBEM system using the VASSAL engine.
Vol.9, #1 - The Tao of Panzerblitz/Panzer Leader: Utility and
Psychology in a Game System (Thomas Williams) - A
short strategy article on some basic tactics in both
games.
Vol.9, #2 - Flame Tanks and Other New Units in Panzerblitz/Panzer
Leader (Alan R. Arvold and Michael P. Flagiello) - An
article introducing various flame vehicles in the
Second World War and various other units. Includes
rules for their use and four new scenarios.
Vol.9, #3 - Reconnaissance Units in Panzerblitz/Panzer Leader
(Alan R. Arvold and Michael P. Flagiello) - An
article introducing new reconnaissance units for the
Germans. Includes rules of their use and four new
scenarios.
Of course this section on the BOARDGAMER would not be complete
unless I added the article index to the Special PANZERBLITZ
issue. Here it is:
More New Expressions for a Familiar Face (Alan R. Arvold) - An
article introducing new units, rules, unit compositions for
different periods of the war, and historical corrections to
published scenarios.
Prokhorovka: New Scenarios for Panzerblitz (Alan R. Arvold) - An
article introducing six new scenarios dealing with the various
engagements around the town of Prokhorovka on 12 July 1943.
Historical Addendum to Prokhorovka (Alan R. Arvold) - An
historical order of battle for both sides in each scenario of the
previous article. A must for history buffs.
Panzerblitz Clarifications and Question Box (Alan R. Arvold) -
A comprehensive listing of all published and unpublished rules
questions to Avalon Hill and their answers.
Variations on a Theme (Alan R. Arvold) - Variations of certain
published scenarios where they are placed in earlier years in the
war and given the appropriate substitute vehicle counters for
those earlier AFVs in service at the time.
Tournament Situations (Alan R. Arvold) - A guide for turning
certain published scenarios into suitable tournament scenarios
that give both sides and equal chance of winning.
Panzerblitz Tournament Situations Part II (Alan R. Arvold) Three
new scenarios that were created specifically for the PANZERBLITZ
tournament at the World Boardgame Convention and a detailed
analysis of each one.
The Pieces of Panzerblitz Part 2 (Alan R. Arvold) - A
continuation of the work started in article by Larry McAneny all
the way back in the GENERAL Vol.11, #4. Includes all pieces that
have been introduced into the game over the years since its
introduction.
References from the General (Alan R. Arvold) - A detailed listing
of all PANZERBLITZ articles and other items in the GENERAL over
the years. This list was used in this article in the GENERAL
section above.
New Expressions for a Familiar Face II: Still More Situations for
Panzerblitz (Alan R. Arvold) - Six new situations which were
modified and historically corrected version of various older
scenarios that were published in other magazines.
Operation Wintergale: The Relief of Stalingrad (Alan R. Arvold) -
Six new scenarios dealing with the relief of Stalingrad by the
German 6th Panzer Division. Based on an earlier published article
by Eric Bonner.
Beyond Situation 25: Yet More new Scenarios for Panzerblitz
(Micheal Flagiello) - Eight updated scenarios by the original
author that were published in the STRATEGIST magazine fifteen
years before.
More Historical Corrections to Panzerblitz Situations
(Alan R. Arvold and Micheal Flagiello) - More historical
corrections to previously published scenarios.
Additional Panzerblitz Counters Required to Play Scenarios in
This Issue (Alan R. Arvold and Bruce Monnin) - A page of new
counters for the game. They were both printed on a page and also
printed on a pull out counter sheet included with the magazine.
References from the Boardgamer (Bruce Monnin) - A list of
PANZERBLITZ articles in the BOARDGAMER.
OLD SOLDIERS Magazine
OLD SOLDIERS magazine is an E-mag published by Tom Cundiff. It
started in September 2004 as a replacement for the outgoing
BOARDGAMER magazine. It publishes articles for old out-of-print
games and some brand new ones as well. While the editor has a
large reserve of PANZERBLITZ/PANZER LEADER articles, he only
publishes them sparingly as he wants this electronic magazine to
be for all games, not just for PANZERBLITZ and PANZER LEADER.
Volume 1, #3 - Panzerblitz Master Unit Function Charts
(Alan R. Arvold) - These were master unit function
charts which included every counter came in the
game, and was published in the GENERAL, the
BOARDGAMER, and a couple of articles in VAIPA. The
charts were based on the ones in PANZER LEADER and
included functions that applied in that game as
well as PANZERBLITZ.
Volume 2, #1 - Axis Minors in Panzerblitz/Panzer Leader - Italy
First! (Byron Henderson) - This article introduced
new Italian counters into both game systems. The
article starts by using the format used in "The
Pieces of Panzerblitz" from the GENERAL Vol.11,
#4, but then switches over to Unit Composition
Tables for the various levels of Italian units and
finishes off with a Unit Function Chart. There is
a counter set for these new Italian units
available for purchase from the OLD SOLDIERS
magazine.
Volume 2, #2 - Axis Minors in Panzerblitz/Panzer Leader - Hungary
(Byron Henderson) - This article introduced new
Hungarian counters into both game systems. The
article uses same format as the previous entry.
Again there is a counter set for these new
Hungarian units available for purchase from the
OLD SOLDIERS magazine.
Volume 2, #2 - Axis Minors in Panzerblitz/Panzer Leader - Romania
(Byron Henderson) - This article introduced new
Romanian counters into both game systems. The
article uses the same format as the previous two
entries. Again, as usual, there is a counter set
for these new Romanian units available for
purchase from the OLD SOLDIERS magazine.
Volume 2, #3 - Autocannone: Additional Units for Panzerblitz
(Byron Henderson) - This article introduced seven
rare Italian vehicles for Panzerblitz. These were
available on counter set for the issue available
for purchase from OLD SOLDIERS magazine.
Volume 2, #3 - What if?.. Additional Italian AFV's for
Panzerblitz & Panzer Leader (Byron Henderson) -
This article introduced six more Italian AFV's
that exited only in prototype and were probably
never used in combat. These were available on the
same counter set for that issue for purchase.
PANZERBLITZ HOMEPAGE Website
This is the original website devoted to the PANZERBLITZ family
of games. It was readily identifiable by its orange backround on
the website. It was started back in 1997 and is still online
today, although it has not been updated since 2003. Once a very
active website, it lied dormant with only an occasional entry
on its forum for several years, then in 2006 its webmaster moved
the sight to another webpage. It has various scenarios, articles,
and variant counters, most of which can not now be brought up due
to the link between the entry on the website and the original
author's website being broken. Still if one can contact the
original author, one may still be able to get the item in
question.
Chisinau (Gilbert Garza) - This is a scenario about a 1941 battle
between the Russian and the Romanians. It uses some PANZER LEADER
components such as some counters and one mapboard, but the
scenario uses the PANZERBLITZ rules, thus its inclusion here.
Linkup at Andrejevka (Gilbert Garza) - This is another scenario
about a 1941 battle between the Russians and a combined German-
Romanian force. Again the scenario uses components of PANZER
LEADER but it is a PANZERBLITZ scenario.
Traitors Attack (John Ayers) - This is a scenario about one of
the opening battles during the Kursk Campaign in July 1943. It
comes in two versions, one is a pure PANZERBLITZ version and the
other uses some PANZER LEADER counters in place of some
PANZERBLITZ ones, but they are both the same scenario.
Panzerblitz Campaign Game (Brian McCue) - This is an article
describing a campaign system where the players play a series of
scenarios in order to determining a overall campaign winner.
Double-Blind Panzerblitz (Brian McCue) - An article describing
how to play a PANZERBLITZ scenario using two games with a third
player acting as an umpire. Supposedly an improvement over the
"Blind Panzerblitz" article published way back in the GENERAL
Vol.10, #4.
Panzerblitz Optional Rules (J.D. Ehlers) - A list of optional
rules for PANZERBLITZ, most of which incorporate the rule
improvements in PANZER LEADER and ARAB-ISRAELI WARS.
Variant Counters (Tim O'Neal) - This was a series of variant
PANZERBLITZ counters.
IMAGINATIVE STRATEGIST Website
The IMAGINATIVE STRATEGIST is a website devoted to PANZERBLITZ
and PANZER LEADER. It was created and is run by Ward McBurney.
This website is now one of the main websites for this game
system. On it there are a host of downloadable items. These
include countersheets of all the counters in the game, both those
in the game and those variant counters that were published in the
GENERAL and BOARDGAMER magazines, brand new variant mapboards for
both games, and a series of articles on the Dunnigan System, the
system originally used to determine the counter values for the
counters in the games. This series of articles, which will be
listed below, has caused a lot of controversy as they invalidated
a lot of previously published variant counters because their
counter values were wrongly formulated by using incorrect
precepts. Aside from that, the most important fact about the
IMAGINATIVE STRATEGIST is that it is safely located up in Canada
where Multi-Man Publishing can not shut it down.
Artillery Factors in the Dunnigan System (Alan R. Arvold) - This
article describes how the artillery counter factors were
formulated.
Mortar Factors in the Dunnigan System (Alan R. Arvold) - This
article describes how the mortar counter factors were formulated.
Rocket Artillery Factors in the Dunnigan System (Alan R. Arvold)
- This article decribes how the rocket artillery counter factors
were formulated.
Infantry Factors in the Dunnigan System (Alan R. Arvold) - This
article describes how the infantry counter factors were
formulated. Note that this article has caused the most
controversy.
Cavalry Factors in the Dunnigan System (Alan R. Arvold) - This
article describes how the cavalry counter factors were
formulated.
Anti-Armor Attack and Range Factors in the Dunnigan System
(Alan R. Arvold) - This article describes how the A Class attack
and range factors were formulated for the various types of
vehicular and artillery counters in both Panzerblitz and Panzer
Leader.
Vehicular Defense and Movement Factors in the Dunnigan System
(Alan R. Arvold) - This article describes how the defense and
movement factors for the various vehicular counters were
formulated.
Miscellaneous Units in the Dunnigan System (Alan R. Arvold) -
This article goes into the formulation of the counter factors of
various units that were not included in any of the articles
listed above.
The Combat Results Table in Dunngian System (Alan R. Arvold) -
This article goes into the theory behind the results on the
combat results table.
Effects of New Terrain on New Panzerblitz Boards (Alan R. Arvold)
- This article describes the effect of the new terrain features
that have been introduced in the new series of mapboards that
have been posted on the IMAGINATIVE STRATEGIST. Note that these
rules stay within the original form and structure of the rules of
the game and seek to expand the game, not change it into
something else as most variants tend to do.
Obstacles and Elevation (Modified) (Alan R. Arvold) - This
article is essentially a rewrite of the Obstacle and Elevation
Rules in the original game rules in order to incorporate the new
Level 2 Slope and Hilltop hexes that have been introduced in the
new mapboards. Included with this article in a separate posting
is a new Target Elevation Table which incorporates these new
elevation levels.
MOVES Magazine
MOVES magazine was originally published by SPI from 1972 to
1982. It lasted sixty issues. It was then picked up by TSR in
1982 when they took over SPI and it became a section within the
S&T magazine. 3W then bought S&T from TSR in 1987 and the MOVES
section moved to their WARGAMER magazine. And finally it was
picked up by Decision Games in 1991 and it became a magazine
again. Forty-eight more issues were published before it was
finally terminated in 2002. It featured games reviews, variants,
and scenarios primarily for SPI games but under 3W and Decision
Games it featured games from all companies.
Moves #2 - Some Panzerblitz Optional Rules (Steven List) - An
article which introduce some variant rules and some
new counters.
Panzerblitz Revisited (George G. Hopp) - A variant
introducing an Opportunity Fire rule. Note that this
article (slightly reworded) was also published in the
GENERAL Vol.9 #1.
Moves #8 - Armor/Infantry: Another Factor in Tactical Simulations
(Jerrold Thomas) - A variant