From: "Steve Jones" Subject: Re: Looking for Easy Wargame GDW Agincourt > What can you tell me about it? > > Scott Orr > Simulates an engagement between Henry V of England and the French in, if memory serves, about 1415. The battle is also well known as it was memorialized by the "The Bard" in his Henry V, you may be able to use that in your experiment, which you are quite uninformational about with us of the NG. The game recreates the conditions of the conflict well in that there is little room for fancy manuever. The French start at one side of the map in a mass four or five hexes deep. Their forces consist of mainly men-at-arms who must close to adjacency with their target to resolve melee combat. The French also boast of some mounted knights and some second class archers and clearly possess numerical superiority in close combat strength. The French object is to penetrate the English lines, kill as many leaders as possible with, I believe a bonus for the destruction of Henry's unit. The English force consists of longbowmen and men-at-arms. They benefit from the presence of staked palisades to hinder the approach of mounted knights and men-at-arms. The English win by avoiding French victory. The fun part of the game begins as soon as the French begin to advance toward the English. True to the actual battle, the long range and power of the English longbowmen soon began to cut down masses of the French. When the French do finally close, it is melee with many casualties. Usually the French have suffered too much to be able to win, but it often is close. Set-up can be long for the French player as a beginner has no concept of what to expect. English set-up is pretty much dictated. I would suggest having the board already set-up. I like the game because it provides elementary illustrations of some basic military principles. For example, If the French conduct a general advance of the entire line, they generally lose. But if they advance in column or phalanx, thereby limiting their exposure to the fire of the archers, they generally win. Provides a solid example of concentration of force. Also like it because it gives a very accurate feel of hand-to-hand, line warfare. Players frequently get caught up in the emotive forces of the combat. As the English, you face an enormous force, hence, you despair. As the French, you have vastly more units, and it is easy to feel a bit cocky. But when you begin to see those men-at-arms fall with such regularity as the English shoot them down, well you get the idea. Whoever wins, it is easy to bring home another point: The enormous casualty rate of warfare. Hope it works for you, Steve