From Schwerpunkt, Premiere issue The Campaigns of Frederick the Great Changes Add new rule [10.4] Leaders cannot enter fortresses or forts (i.e. go inside them) unless they are garrisoned. Forces which do enter are considered part of the garri son until such time as they leave. [15.1] Para 2, line I, change "fortresses, forts, and cities" to read "forts and fortresses." [15.1] Para 2, last line, change "cities" to read "cities, forts, and fortresses." [15.1] Para 3, change to read "Note that to control an area, it is necessary to control its cities, forts, and fortresses." [15.11] # 2. change "cities" to read "forts and fortresses." [15.33] Lines 2 & 3, change the definition of "conquest" to "all its forts and fortresses are controlled by the enemy." Questions and Answers Q: Do mobile forces which are besieged count towards victory if they surrender? A: Yes Q: Can a "1" leader who uses his regular movement to join a stack commanded by a "2" leader move again when the "2" chit is drawn? A: No, he will have been flipped over to his "moved" side; see 7.0. Q: Can a leader with a higher Command Rating enable another leader he is stacked with to force march when it otherwise couldn't? A: No, forced marches are conducted by individual leaders, not stacks; see 7.6. Q: Are die-roll modifiers applied when forced marching? A: No; see 7.6. Q: When a leader occupies a hex also occupied by a garrisoned enemy stronghold of any kind, and the garrison includes mobile enemy forces, is he subject to rule 7.4 (penalty for leaving an enemy occupied hex)? A: No, a mobile force inside a stronghold is considered part of the garrison, so there is no penalty; see 7.3. Q: In the Campaign game, can neutral countries be entered, and does this activate them on the other side? A: Yes, they can be entered (there is no provision in the rules that prevents this). No, they are not activated. Activation takes place during the Ally Determination Phase; see 15.3. Q: Given that the Campaign game starts with the 1756 setup, in which Saxony is allied with Austria and Hanover with Prussia, what is the function of Hanover and Saxony columns on the Ally Determination Table, and how can the die roll modifiers concerning Saxony be applied? A: Good Question! They are intended for use with a variant that didn't find its way into the final version of the rules. In the variant, the Campaign game starts with the 1756 setup, except that Hanover and Saxony are both neutral. No garrisons are set up in those countries, and the Saxon force under Rutkowski is not on the map. Ferdinand is on the map (although his country is neutral, he and his men are operating with the Prussians). Q: In the Campaign game, can a neutral be conquered (or controlled) by means of forts and fortresses (and cities) being occupied before it is activated? A: Yes Q: The Empire has no resource or troop points on the map after the name of the country, nor is any border shown between the Empire and the German States. Why? And if the Empire is activated, what strength does it have? A: This whole area was historically very diffuse politically, and we wanted to avoid all the complications this could cause. The lack of a border means that neither can be conquered or controlled. If the Empire is activated, it receives 2 supply points and 22 strength points. It has no resource or troop pomts.