From F&M 24 Torpedo! Rule 5.1: Delete the words "night time" from first sentence, Add Rule 9.6.6: Aircraft attacking submarines by bomb combat use the D.C. Combat Table after obtaining a hit instead of the Damage Incurred Table if the submarine is submerged. Find the proper column by using the Depth Charge superiority. Add Rule 10.5.9: Submarines may only launch torpedoes into their Bow or Stern areas. Surface vessels may only launch into their port or starboard areas with the exception of PC type vessels which launch only into the Bow area. Rule 16.9A: For German snorkeling, change "Nov. 1940" to "Nov. 1943." Add 17.1.3 D & 17.2.8 D: Any scenario including only aircraft vs submarine is restricted so that the submarine may not submerge until after it has sighted the aircraft . On the Bomb Combat Table superiority - 5, die roll 6 should result in a hit and superiority 18, die roll 11 should result in a miss. On all tables superiorities greater or less than the limits of the table are resolved at the limits of the table. Aircraft taking damage in a capability that has been reduced to zero suffer a loss of 12 movement points. Add Aircraft Contact Chart: Faster Aircraft G E Slower G C - Aircraft E C -