From Strategy and Tactics 62 [5.15] (correction) Observation Range Table is mislabelled 15.15; it should be 5.15 [7.42] (addition) Dismounting costs 2 Movement Points [9.19] (addition) Units receiving Indirect Fire receive a terrain benefit if they are in Grove or Village hexes, the benefit is a -2 from the die roll. [9 25] (addition] Loose pattern H fire attacks each hex with one half of the original H concentration (round fractions up) [9.5] (addition) The effect of suppression on M113's is identical to the effect on BMP's and BTR 60's [9.6] (addition) The effect of suppression on soft targets is a reduction of 3 attack strength points for each suppression state, and the unit may not move until the suppression is removed, suppression states in excess of S2 are possible [11.O; Procedure] (correction starting line 15)... (2) leave his unit in the hex If he chooses the second option, another Overrun Firefight must take place immediately, repeating the same procedure [12. 21] (correction) If fired on during the Indirect Fire Phase, a unit in an improved position is treated as a hard target type [16.1; Deployment] (correction) Syrian Player: on and east of Hills 3, 5, and 7 [16.5] (addition to Special Rule 2) A Bridge is a hard target type with a current strength of D1 and a defense strength of [11] [16. 6] (correction to Victory Conditions) The Israeli must clear the road of enemy units by Game Turn 15 from hex 2501 to 3827 [17.5] (correction, starting column 1, line 16) the range of 1 hex; an N is the result. The INF unit has an attack strength of 10. Moving to the Full Strength Combat Results Table, the Attack Superiority is computed to be -2 (10-12= -2). Roll one die and modify it for the Wadi hexside 3) The die roll is 6, so with the modification it is a 3 (6- 3=- 3). Cross indexing the - 2 column with the 3 line, you get a result of (2). The Israeli Player rolls a 2 on the die, so the result is a D1 NOTE: There are no smoke markers per se; use any unused counters.