José Ramón Auzmendi Iza - Feb 26, 2008 9:09 am (#1050 Total: 1051) La Navata, Madrid, Spain Dios, Patria y Rey Q&A Hi all After exchanging several messages in the BSK forum, I finally had all my questions clearly answered. I'm including my original questions with a summarised and clarified version of the sometimes lengthy comments from the designer (Enric Martí): 1) Batir: The modifiers are substracted to the dieroll according to de rules. Since in order to obtain a hit you have to roll two dice and get two equal results, substracting a number from the dieroll could be either good or bad. Shouldn't it be more logical to substract the modifier from the unit's fire modifier? A) Yes. The modifiers table is incorrect. They should apply to the fire modifier instead of the dieroll. 2) Batir: Is it correct that firing to an adjacent unit is worse than firing at a 2 hex range? Why? A) Correct. At close range, the troops would either fix bayonets or flee. 3) Batir: Is it possible to fire several times against the same unit from different friendly units? A) Yes. 4) There is a -1 modifier for firing from a hill hex to a unit in a plain hex. Shouldn’t it be the other way round? A) Correct, the modifier should be +1. By the way, several modifiers are incorrect in the published version of the rules. The correct ones are as follows: # Un/es objetivo en hex de edificio -2 # " " " " " bosque -1 # " disparando al máximo alcance -1 # " " hex adyacente +1 # " Objetivo con 2 o más unds amigas-1 # Si el bando enemigo...... -1 The last one simulates the effect of smoke due to musket firing. 5) Assignment of factor markers: Is it correct that this is done EVERY turn removing the markers from the previous turn? What is the rationale for that? A) It is correct. This rule simulates the fact that the performance of untrained units was not only unknown but it could also change quickly during the battle. 6) Bala rasa: Why is there a -1 drm for firing from a hill hex? Shouldn’t it be beneficial to fire from high ground? A) The artillery fire modifiers table is incorrect. The modifiers should affect the range in hexes and hence a -1 modifier is the same as shortening the range and therefore it is increasing the chances to hit. 7) I don’t understand the effect of the target having several adjacent units. Is the rule referring to units friendly to the firer or friendly to the target? In any case, the same situation is negative for musket fire (-1 for Batir) but positive for artillery fire (+1 for Bala rasa), and this does not make sense. A) The rules refer to units friendly to the firer and represent the effect of friendly fire. There is no contradiction between musket and artillery fire modifiers since the former affect the fire modifier and the latter to the range. 8 ) Puente: What is the use of this action? It seems that the same effects can be obtained just with Montear (which is more flexible)? Why should a player choose Puente? A) An important rule was left out in the published version: each activation ("Montear", "Batir", "Mojar", etc) can only be used once per side per turn. Therefore, if you have already used "Montear" that turn, you might want to use "Puente". 9) Arquijas scenario: Does the mill count as edification? A) Yes.