jon badolato - Jan 21, 2004 8:19 am (#138 Total: 147) Neutral clarification Chet, Is the unit construction phase a simultaneous phase where both players construct units and place them at the same time ? or is it a axis build then allies build in their turn sort of phase where they do this during their turn only? If it is the axis unit construction phase, can allies build ? can neutrals build? If it is a simultaneous phase the turn sequence sheet does not reflect this. Thanks for answers to the above questions. Which player controls the Italians or Russian builds if they are neutral? Can neutrals move within their own country ? and if so who moves them and during which players turn? Chet Makuch - Jan 21, 2004 10:15 am (#139 Total: 147) NEPPAGAMES - A Quality Wargaming Company re: Neutrals Despite the fact that they may not have entered the war yet: Italy's turn occurs in the Axis half of the game turn. Russia's turn occurs in the Allied half of the game turn. The Axis and Allied turn sequences are identical (except for the SW Phase, which occurs only during the Allied player half of the turn). Russia and Italy may each build units (subject to turn expenditure limits) and move units within their own country/colonies. DoW's are announced at the start of each player's half of the turn. If it is a minor neutral contry which is being attacked, then the force pool chart is consulted and the minor neutral country's forces are placed on the board by the opposing player. If it is Italy or Russia being attacked, then their units would already be in place on the board. jon badolato - Jan 21, 2004 11:27 am (#140 Total: 147) excellent thanks chet. its clear now. I think the rule book should state the above more clearly though for us non 3rd reichers. Nowhere does it mention when Italy and Russia may build, move, or that they can actually declare war. Thanks again for the quick clarification. jon badolato - Jan 22, 2004 4:10 am (#144 Total: 147) Shipping question Chet, I think I have it right but you tell me. Can a unit SR to a friendly port to be shipped, disembark in a friendly port, and then continue to SR through friendly zones. Example : Assume Italy and Germany are allies already and no zones in question are enemy controlled. Could a German unit in Berlin SR to Venice where a German fleet ships it to Tobruk, disembark, and SR to El Aghelia or even Tripoli ? Legal ? If not, what are its limitations ? Example 2: Could a German unit in Stuttgart SR to East Prussia, be shipped to Stockholm (assuming German control of course) and end its turn in the Gavle zone ? Could that same unit end its turn in Trondheim (assuming German control of course) which is across the red front line and is in a different front jon badolato - Jan 22, 2004 4:22 am (#145 Total: 147) SR and shipping Chet, I want to make sure I have it right A unit can always be shipped to another front. It just takes a separate fleet on each front to do so. Correct ? Ground and air units may SR across a red front line with no problem corect? The SR phase is the only time a fleet may change fronts. Correct ? Chet can you tell me briefly the advantages of sea transport. It seems to me that shipping is the way to go since it can not be intercepted while sea transport can be? Also, whats the motivation behind a fleet base change during the movement phase when they seem to have such freedom of movement within their front anyway? When would I ever want to voluntarily change base within a front? Perhaps these are dumb questions but I want to get an overall feel as to which action is best used for what purposes. Thanks again for the prompt replies and good gaming once again! Chet Makuch - Jan 22, 2004 5:29 am (#146 Total: 147) NEPPAGAMES - A Quality Wargaming Company re: SR and naval questions Hi Jon, Thanks for the comments. Answers below. Can a unit SR to a friendly port to be shipped, disembark in a friendly port, and then continue to SR through friendly zones. Yes. Example : Assume Italy and Germany are allies already and no zones in question are enemy controlled. Could a German unit in Berlin SR to Venice where a German fleet ships it to Tobruk, disembark, and SR to El Aghelia or even Tripoli ? Legal ? If not, what are its limitations ? Yes, although I presume you meant an Italian fleet would be used for shipping. Example 2: Could a German unit in Stuttgart SR to East Prussia, be shipped to Stockholm (assuming German control of course) and end its turn in the Gavle zone ? Yes. Could that same unit end its turn in Trondheim (assuming German control of course) which is across the red front line and is in a different front. Yes. A unit can always be shipped to another front. It just takes a separate fleet on each front to do so. Correct ? Correct. Ground and air units may SR across a red front line with no problem corect? Correct. The SR phase is the only time a fleet may change fronts. Correct ? Yes, although a fleet can change base to a two-front port, and then perform a mission on the other front. Example: Briain wants to invade a German controlled Tunisia. A fleet based in London can change base from London to Gibraltar, then carry invading troops in the Med front to Tunisia. Can you tell me briefly the advantages of sea transport. It seems to me that shipping is the way to go since it can not be intercepted while sea transport can be ? Units that have just been sea transported can still attack during the combat phase. That ability may come in handy at the right moment. You are correct in that shipping is safer. There may also be an occasion where you may want to redeploy the fleet itself during the shipping phase. For example, if a fleet in Gibraltar sea transports units to Egypt, then the Allied player SRs the fleet itself to London to protecxt against a possible German invasion (assuming you are using the optional naval interception rules, which we recommend). Also, whats the motivation behind a fleet base change during the movement phase when they seem to have such freedom of movement within their front anyway ? When would I ever want to voluntarily change base within a front ? Primarily to change base to a two front port so that it can execute a mission on the other front later in the turn.