From The General 22-6 FORTRESS EUROPA 11.4 Is normal Sea Movement blocked into inland ports in the same way as in 12.5? A. Yes, you cannot use Sea Movement into an island port if passage is blocked by an enemy ZOC. ZOC extends across the black coastline for this purpose. 12.10 If the Allies invade Bremen, is the invasion of the Netherlands District used? A. The Allies cannot invade Bremen - 12.5. 12.6 About 50% of my opponents read your adjacent beach hexes rule for invasions to skip hexes, so long as the hexes are joined overland (for example, EE3 and EE4 as "adjacent". Is this correct? A. No, should have been stated that the adjacent hexes must be part of a continuos coastal depiction. Hexes EE3 and EE4 am not adjacent for this purpose. 18.4 & 27.7 May units isolated from a regular land route but located in a city/fortress hex receive replacements if they are not adjacent to an enemy unit? A. No - add "isolated" to the non-viable conditions of 27.7. 18.7.5 This rule is confusing as to exactly what turn is the Allies' next turn when losing steps for units over the SC limit. In the case of German port capture, it appears that German capture on their June 11 turn would cause Allied losses in their next Allied turn - June III? A. Yes. 18.7.5 But bad weather damage occurs in the same turn. Is this considered to occur prior to the Allied "Turn" such that lost steps would occur in the same turn? A. No, next turn means next turn. By 4.1 the Weather roll is part of the current turn. 18.7.6 & 18.7.7 If there are two separate beachheads on Europe completely isolated from one another with different port supply capacities, do the restrictions for one apply to the other or are they judged separately? A. Separately; use spare or blank counters to indicate the status of the different beachheads on the SC. 20.6 Do paratroopers block retreat on the turn dropped in hexes other than the ones they occupy? A. No. 20.11 May the German player airlift units to a fortress when the adjacent units are commandoes (which have no ZOC)? A. No - the rule simply specifies "enemy units adjacent" and says nothing about ZOCs. NB submitted by John Kula (kula@telus.net) on behalf of the Strategy Gaming Society (http://www.boardgamegeek.com/~sgs), originally collected by Andrew Webber (gbm@wwwebbers.com)