Hello, Grognard. Here's Errata for the TEC in "Hell Before Night". Ty Bomba was the developer for that game. Best wishes, Bill Byrne From: Tyrone Bomba [mailto:whiterook@att.net](javascript:main.compose() Sent: Wednesday, June 15, 2011 12:58 PM To: Kevin Treese Subject: Re: Fateful Lightning Project (Hell Before Night) Kevin: Right: all good. Thanks for keeping me posted. Ty From: Kevin Treese To: 'Tyrone Bomba' Sent: Tuesday, June 14, 2011 4:33 PM Subject: Fateful Lightning Project (Hell Before Night) Hello Ty, Gentle & Steep Slope Hexsides in HBN Bill Byrne was looking at the Terrain Key in Fateful Lightning and noticed that the symbols for Gentle & Steep hexsides are the reverse of what they are in HBN. It occurred to him that the Terrain Key in HBN is probably wrong for these two types. Anyone who has been to the Park can vouch that the slopes near Pittsburg Landing are the steepest on the battlefield except for some of those along ravines, while the "slope" along the Sunken Road barely exists. In HBN terms, if you switch the slope symbols in the Terrain Key, you solve the Sunken Road problem. LOS would be blocked into the Sunken Road hexes if firing across the Gentle Slope hexsides. It would not be blocked if firing out of the Sunken Road across those same hexsides, thus giving units in those two hexes at least some defensive advantage. I have been asked to ask you if you are okay with the person doing the Vassal module making this change in the module. The module for HBN is close to being finished. Kevin Treese