From: "Andrew Walters" Subject: RE: AH Reviews R-S:Source of the Nile Source of the Nile - I still have the Discovery Games version of this. As much as I love and will never give up board wargaming, I believe there are some types of games, like air-to-air combat, that will be best done on computer, and exploration & exepdition management is one of those. Each player plays an African explorer with a pile of cash. You buy canoes, camels, food, gifts, guns, hire bearers, guides and Askaris (warriors), then set out to map Africa and deal with Random events. There's a clever, but quite involved, algorhthym for determining what type of terrain you find in each hex (erasable mapboard), and some clever random events. Run into natives? Its diplomacy with gifts or Askari's with guns, etc. You try to get back to England (whereever) alive, having racked up the most points for discovery of new hexes, tribes, peaks, and cataracts, the higher the better. I believe there are some nice bonuses for making a trans-African trek, or, of course, discovering the actual source of the Nile. With several players its essentially a simultaneous solitaire game. Similar to Conquistador. Except that in Conquistador the different countries *can* shoot at each other, if they want to. In SotN you're not likely to even see each other, but even if you do you can't shoot anyone. Since the basic game structure is making decisions and then going through the tables to see what happens, plus the bookkeeping of your remaining food, bearers, Askari, etc, this might as well be a computer game. Computers are good at table lookups and book keeping. There's a moderate amount of Chrome(tm), but in a solitaire game you need to have a bunch to ensure replay value. I like Conquistador and Source of the Nile. They've got good systems, if you like systems, which I do, and they are good historical works. But I don't expect to play them again.