From: "Richard Redd" <rredd@earthlink.net>
Subject: Re: (GLOBAL WAR scenario variant) Long response

The old SPI game is World WAR III, and can be a lot of fun. It has some
interesting features:

The entry of allies into the war is variable. If the Soviet Union can't get
the Warsaw pact to go along, and has China (PRC) as an active enemy, said
Soviet player might as well not even start the game.

Ditto the US and NATO.

There is a scenario for three players modeled after the geo-political
situation in Orwell's book "1984".

What usually happens is that the SU grabs Europe with the possible exception
of Scandinavia and/or the British Isles. It can maybe get the Middle East
also. If the PRC is an ally, it can take Japan with a little effort. If
Western Europe AND Japan fall, and the SU can hold on, it can win going
away.

The game is based on control of production centers; producing ones that is.
There is always the possibility that the losing side can pull the plug and
start throwing multi megaton bombs.  The SU has its silos stretched out
along the Trans-Siberian railroad, while the US has its silos in North
Dakota and its submarines in the Indian Ocean and elsewhere dodging the Red
attack submarines.

The Sovs get the jump on the West in the matter of extra moves, etc for the
first turn or so, and plays hell with the maritime pipelines of the West.
It's all the West can do to maintain those while building up for a counter
attack. The SU needs to grab what it can get and hang on until the game is
over.

Oddly enough I've found that the optimum strategy for the West is to forget
about Europe, land somewhere in Africa, and when the lodgment is
sufficiently supplied, to go for the Middle East. If Japan and/or Taiwan
also fall, the US needs to do something there also.

All of the above is based on my leaky memory of long ago. The last game I
played was at least 10 years ago.

If all of the above trip down memory lane rings anyone's bell, I have the
game in my inventory, and can drag it out and sell/trade it for some
mutually agreed upon price or trade item.  No, I won't settle for glass
beads; my ancestors stole cattle, English ones if possible.

Richard Redd

-----Original Message-----
From: Louis R. Coatney <mslrc@uxa.ecn.bgu.edu>
Subject: Re: (GLOBAL WAR scenario variant)

>Andy,
>
>     I meant SPI's old WORLD WAR III ... or WWIII ... whichever.  GLOBAL
>WAR ... although similar in scope/packaging ... was about World War II.
>
>     Sorry to get your hopes up, A.  :-I  :-)
>
>Lou
>
>On Sat, 28 Feb 1998, andrew brainard wrote:
>> What is theis game: Global War) it sounds pretty good?  do you have any more
>> information about it?  I have never played any modern Global stratigic war
>> games except Supremacy.
>