From: "Michael Galandiuk" Hi Mark, Thanks for your note on Prussia's Glory. Here's mine on Columbia's Block Game; Gettysburg: I have played it five or six times before I sold my copy. That should give you a hint on how this story ends. :-) The Rebs won every game, easily, and usually on the first day or second day. The Yankees have little left to fight. Mabe our tactics were wrong. Mabe the Yankees should run away! But the map is not that big. The system is Columbia's tried and true, roll one D6 for every strength point. Infantry melee, giving the attacker and defender opportunity to fire, defender firing first. Artillery that did not move, may fire alone, before melee, without enemy counter fire. The best Columbia game, and one that I would recomend is EAST FRONT. It may be the best WW2 Russian Front game you can buy, and it ain't cheap at $65. Ouch! There's also an expansion, called Volga Front, which gives you more map and some counters for $30. The game starts as every Gettysburg game does, with Buford's Cavalry on McPherson's Ridge, waiting for Heth's attack. I've been to Gettysburg many times, and this is one of my favorite spots on the battlefield. At the moment Heth starts his attack, the rebs never stop attacking. It's actually rather fun for the Rebs. Move up the artillery guns, then blaze away at the yankee position till he's forced to withdraw, because he knows the infantry melee is coming. The Rebs always have artillery superiority. The Yankee get a few more reinforcements, and set up in another defensive position, like the town of Gettysbug, which I hate, because the REAL Yanks at the REAL Gettysburg didn't think it was a good defensive position, but I'm getting off topic. The Rebs continue to advance with AP Hill and Ewell the same old way. Bring up the guns and blaze away! The Yankees will start to melt, then send in the infantry, and mabe there's a Yankee block that gets to run away. Gettysburg falls and what's left of the Yankees retreats to Cemetery Ridge, Culps Hill and the famous Round Tops. Writing this makes me want to return to the Getysburg Battlefield again. It's great fun for me. Once again the Yankees have set up a strong defensive postion in Mead's traditional forified fish hook. The Reb continue to attack and in the same old way. Bring up the guns. Blast teh Yankees on teh hieghts. They start to take hits. Send in the infantry. Drive the Yankee survivors back. It may be fun, but it's not the American Civil War. It feels like World War One! :-) I have not played Gettysburg in a while now, and mabe someone changed a thing or two to make a game out of it. If someone wanted to play, I would, and I'd insist on playing the Rebs. Playing the Yanks was depressing. Gettysburg was the last game I pre-ordered from Colombia. I generally like Colombia Games. I own Hammer of the Scotts, War of 1812, Quebec 1759, Rommel in the Desert, and Napoleon. I think all these are pretty good, depending what you're looking for. (Fun, simple and quick, and not much detail) I gues you could say teh same for Getysburg, but it just _feels_ bad to me, especially playing the Yanks. Mabe I was playing wrong! Oh yes, I also have BOBBY LEE, which if someone isintersted, I would SELL or TRADE. Please drop me a note. If you're still reading, thank you, and tell me what you think. The best thing other than playing these games, is "talking" about them. Best regards, Mike ----- Original Message ----- From: "Mark Christopher" To: Sent: Wednesday, October 13, 2004 5:35 PM Subject: Re: [boardwargaming] Prussia's Glory > Fleeing enraged shoggoths on Wed, 13 Oct 2004, Michael Galandiuk shrieked: > > > > > Hi mark, > > I have not heard about Prussia's Glory-2. Does anyone know the scoop? With > > what I saw in the original, I'd never buy it. > > They've been talking about it in the Prussia's Glory folder on > Consimworld. It's apparently in development now with GMT. > > > I have not heard or seen _anyone_ play PG successfully. You say the new > > rules are worth a look. What PG scenarios have you played? How did they turn > > out? I would love to play, if someone would teach me. > > I've played Rossback a couple of times, and if not for getting Europe > Engulfed, we probably would have tried another battle or two by now. Both > times I played the French/Empire side. The first time I got a marginal > victory, as my army was routed from the field but I did enough damage to > the Prussian army that they were demoralized. The second time (against a > different opponent), I was crushed as I played as if my army was actually > mobile, as the Prussian army was. Sadly, my great plan to move to some > hills above Rossbach just strung my army out and made it easy prey for the > Prussians, especially Seydlitz and his friggin' cavalry wing. > > > It's a golden age of wargaming. There are a tremendous amount of great > > wargames to play! What does PG have to offer with the new rules? > > I just like the fact that the scenarios are quick to play and offer both > operational and tactical considerations (how units are stacked determines > their position on the lines, for example). Of the pre WWII tactical > systems I've played (and that's very few systems, though I recognize > that it's a spread of time periods) from 1600s through the ACW, I like > that one the best for that level (though I really like the Musket & Pike > for a far more tactical game). I've tried a couple of Richard Berg's ACW > games, and I want to put more time into them, but they don't have the > elegance. We're going to hopefully soon try Columbia's Gettysburg game. > > -- > Mark Christopher | "Repress the urge to sprout wings or self-ignite! >