Lee Brimmicombe-Wood - Jan 2, 2009 11:27 am (#26009 Total: 26010) Chief Game Designer, Operation Flashpoint: Dragon Rising, Codemasters Unhappy King Charles! Just finished up a 5 hour session with Tim Collier this afternoon. Oh! What a session! It was one of those games where everything happened. I was Charles Stuart again and Tim took command of those men of the meaner sort. Things started well for Parliament, with lots of use of Ops cards to sew up control of the Midlands. Hopton was hard-pressed in the South against both Waller and Bedford. I had to send Rupert down to help. It took many rolls, but Rupert reduced Gloucester and had an attempt at taking Bristol that forced Essex, not for the first time, to dart out from London and raise the siege. Because of tussles with Waller in the Bristol area, I could do little to stop Bedford's small army taking the southwest. Also Roland Laugharne turned up to threaten Wales. Only in the North was it relatively peaceful. It took a while before Charles turfed Lord Fairfax out of Wakefield. My power base was starting to look very fragile, but slowly, around the beginning of 1644, I began to turn things around. Sir John Byron managed to seal off Laugharne in his peninsula. Once Gloucester had gone it was possible to start winning back the Midlands. Nottingham fell to Rupert's blockade. Then the Queen arrived in Newcastle, where the Earl was building a substantial army. A critical moment came when the Solemn League card dropped into my hand along with a pile of Campaign and ops cards. So I deliberately played the Solemn League early, forcing the Covenanters onto the map. I then campaigned to join Newcastle and the King's armies at Thirsk, so reuniting the King and Queen (who decided to travel with the army). Then the mighty host crossed the Pennines to fall on the Scots in Kendal. With all my Veterans the strengths were 13 to 7. Bad Royalist dice saved the Scots from a rout, but they were badly hurt by having to retreat through enemy PC markers. The King was then able to launch Newcastle off in pursuit and they finally crushed the Scots Army in Carlisle, through a combination of battle and retreat. Even though Callander stood waiting in the wings, the loss of the entire first wave of Covenanter brigades in one game turn secured the North. However, as this happened, Lord Wilmot in the South opened the gates of Oxford to admit Parliament. If would be a grim day if ever the King caught up with that traitor. This threatened to unhinge the South. Also Blake had declared for the king, damn him. However, things began to slip back my way. Two consecutive 'minus' naval chits (the Privateers and Dunkirkers had come out to harry the Navy) gave the King the Naval advantage. Hopton could blockade and siege Bristol without any negative modifiers. With Waller dispersed by Rupert and Essex too weak to challenge from his base in London, I'd marched Maurice down to Oxford with the siege train and had established lines. I reckoned I had a chance of taking at least one, and possibly both, supply fortresses. And then in Late 1644, disaster struck. In the North Scarborough had changed hands thanks to the Hothams, though Black Tom Fairfax soon took it back. The King, with the Queen, had foolishly pursued Fairfax, who had withdrawn to Hull. But while the monarch lingered outside the Scarborough defences, half his force deserted him. This was the moment that Black Tom came out and caught the King before he could withdraw. If I dispersed I would save the King, but the Queen (now gravid and unable to move) would be captured. I should have dispersed, but had forgotten the surrender rule and so I foolishly elected to fight the battle. It was an even fight: Fairfax's two brigades against the veteran Lifeguards. But the day did not go well. Tom Fairfax did enough to win the field and when the Lifeguards were lost, so was the King. He surrendered to Fairfax and the war was over. All in all a very exciting game. Had it gone on longer the Royalists would have probably had the edge. But I made the romantic mistake of taking the Queen on campaign, and then sending the King out on a mission that sapped his strength to dangerous levels. Finally, I simply forgot the rules and so exposed the King to surrender. You are all now permitted to point and laugh at me. But oh! What a glorious campaign. Smashing the Scots thoroughly and with two sieges close to success, I had done well. Only I was then undone by my own silly error. This is a game that will get a lot of play.