Fighting Sail

INTRO: Fighting Sail is a simulation of naval warfare during the age of sail. Nine scenarios are presented in the game, dealing with small-scale naval actions from the American Revolution to the Napoleonic Wars and the War of 1812.

GAME SCALE: Individual Sailing Ships from the 18 gun USS Wasp to the 50 gun HMS Serapis.

MINI-REVIEW: An easy game to teach newcomers. Well written rules with good examples and diagrams. You give commands to each ship then resolve them. The side with the fastest ship, (depending on the wind and the ship type), decides who moves. Movement is done by expending movement points but may expend one movement point at a time. A ship does not have to expend all its movement points at a time. The system is simple to implement using movement order chits placed near each ship. Each ship is given a command before any ship is moved. A command can be Tack, Wear, Port, Starbd, or Ahead.

CREDITS - 1972 Design & Development: Joseph M. Balkoski - Graphics: Redmond A Simonsen

Game introductions in italics are directly from the game rules or game box.