From: dkraNOSPAMmari@www.zap.hr (Drazen Kramaric)
Subject: A&A New scenario: Pearl Harbor

Before summer vacations take place I am going to offer some
refreshement(s) for all of you proud owners of A&A. First in line is a
"Pearl Harbor" scenario that includes appropriate initial deployment
of units, territories and IPCs with some additions regarding neutrals
(Vichy and Dutch East Indies)

The scenario starts in December 1941. The sequence of play is slightly
modified:

1. Japan
2. USA
3. USSR
4. Germany
5. Commonwealth

The world situation shows Japan already in war with China but leaves
up to Japanese player what course of action should be taken: attack US
Pacific fleet, European colonial possessions, Soviet Union or some
combination.
US player would start normally regardless of Japanese move. It is
assumed that US is o longer villing to tolerate Axis agression in Asia
or Atlantic.
Soviet Union is about to launch its powerfull counteroffensive at
Moscow that historically saved Soviet capital.
Germany is in critical point of ts war adventure. The blitzkrieg is
about to be beaten in gates of Moscow and new powerfull enemy is on
horizont...
United Kingdom is safe for a moment, but British Empire is once again
threatened. This time from Far East when Sun is about to Rise...

Deployment of units/territories:

Japan (15 IPCs):

Japan - 2 INF, BOM, 2 BBS, CAR+FTR, TRN, ICX
Manchuria - 3 INF
Kwangtung - 4 INF, FTR
Carolines - INF, SUB, TRN
Okinawa

USA (34 IPCs):

East US - 1 ARM, FTR, BBS, TRN, ICX, AAG
West US - 1 INF, CAR+FTR, SUB,TRN, ICX, AAG
Hawaii - BBS
Philippines - 1 INF, SUB
China - 3 INF
Sinkiang - 1 INF
Brazil
Mexico
Panama
West Indies
Wake

Note: Since Brazil and Mexico were not in war prior US turn, US starts
without their IPCs. At the end of turn, US player collects IPCs from
these two territories normally.


Soviet Union (21 IPCs):

Russia - 10 INF, 2 ARM, FTR, ICX, AAG
Karelia - 4 INF, SUB
Soviet Far East -2  INF, SUB
China - INF (representing Mao's communists)
Kazakh
Novosibirsk
Evenki
Yakut

Germany (34 IPCs):

Germany - 3 INF, ARM, BOM, SUB, ICX, AAG
Southern Europe - 4 INF, FTR, BOM, BBS, SUB, TRN, ICX
Western Europe - 2 INF, ARM, FTR, SUB,AAG
Eastern Europe - 3 INF, ARM, FTR
Ukraine - 5 INF, 2 ARM, FTR
Finland-Norway - 3 INF, FTR
Libya - INF, ARM
Caucasus - 4 INF, ARM

Commonwealth (31 IPCs):

United Kingdom - 3 INF, ARM, FTR, BOM, BBS, TRN, ICX, AAG
Eastern Canada - INF, TRN
Anglo-Egypt Sudan - INF, ARM, SUB
Gibraltar - BBS
India - INF, TRN
French Indochina-Burma - INF
Australia - INF
Kenya-Rhodesia - INF
Western Canada
French Equatorial Africa
Belgian Congo
Italian East Africa
South Africa
Syria-Iraq
Persia
New Zealand
Solomons

Vichy:

Algeria - INF (use German piece)
French West Africa
 Madagascar

Vichy is a neutral major power. Whomever first attack (without paying
any IPCs) any of Vichy territories causes immediate transfer of
remainder of territories to the other side. Vichy INF cannot move nor
attack until Vichy has been attacked.

Netherlands:

 East Indies
 Borneo-Celebes
 New Guinea

Apply Vichy rule for Netherlands as well.


Well, that's it. The game should be played according to original rules
and victory conditions.

If you have any questions be free to post it here or email to me. I'll
be glad to respond.

The series would continue with "Barbarossa" scenario and new revison
of "New Deployment" for original 1942 scenarios (some slight
modifications)

Drax

for reply, delete NOSPAM from my e-mail address