From: dkraNOSPAMmari@www.zap.hr (Drazen Kramaric) Subject: A&A New scenario: Pearl Harbor Before summer vacations take place I am going to offer some refreshement(s) for all of you proud owners of A&A. First in line is a "Pearl Harbor" scenario that includes appropriate initial deployment of units, territories and IPCs with some additions regarding neutrals (Vichy and Dutch East Indies) The scenario starts in December 1941. The sequence of play is slightly modified: 1. Japan 2. USA 3. USSR 4. Germany 5. Commonwealth The world situation shows Japan already in war with China but leaves up to Japanese player what course of action should be taken: attack US Pacific fleet, European colonial possessions, Soviet Union or some combination. US player would start normally regardless of Japanese move. It is assumed that US is o longer villing to tolerate Axis agression in Asia or Atlantic. Soviet Union is about to launch its powerfull counteroffensive at Moscow that historically saved Soviet capital. Germany is in critical point of ts war adventure. The blitzkrieg is about to be beaten in gates of Moscow and new powerfull enemy is on horizont... United Kingdom is safe for a moment, but British Empire is once again threatened. This time from Far East when Sun is about to Rise... Deployment of units/territories: Japan (15 IPCs): Japan - 2 INF, BOM, 2 BBS, CAR+FTR, TRN, ICX Manchuria - 3 INF Kwangtung - 4 INF, FTR Carolines - INF, SUB, TRN Okinawa USA (34 IPCs): East US - 1 ARM, FTR, BBS, TRN, ICX, AAG West US - 1 INF, CAR+FTR, SUB,TRN, ICX, AAG Hawaii - BBS Philippines - 1 INF, SUB China - 3 INF Sinkiang - 1 INF Brazil Mexico Panama West Indies Wake Note: Since Brazil and Mexico were not in war prior US turn, US starts without their IPCs. At the end of turn, US player collects IPCs from these two territories normally. Soviet Union (21 IPCs): Russia - 10 INF, 2 ARM, FTR, ICX, AAG Karelia - 4 INF, SUB Soviet Far East -2 INF, SUB China - INF (representing Mao's communists) Kazakh Novosibirsk Evenki Yakut Germany (34 IPCs): Germany - 3 INF, ARM, BOM, SUB, ICX, AAG Southern Europe - 4 INF, FTR, BOM, BBS, SUB, TRN, ICX Western Europe - 2 INF, ARM, FTR, SUB,AAG Eastern Europe - 3 INF, ARM, FTR Ukraine - 5 INF, 2 ARM, FTR Finland-Norway - 3 INF, FTR Libya - INF, ARM Caucasus - 4 INF, ARM Commonwealth (31 IPCs): United Kingdom - 3 INF, ARM, FTR, BOM, BBS, TRN, ICX, AAG Eastern Canada - INF, TRN Anglo-Egypt Sudan - INF, ARM, SUB Gibraltar - BBS India - INF, TRN French Indochina-Burma - INF Australia - INF Kenya-Rhodesia - INF Western Canada French Equatorial Africa Belgian Congo Italian East Africa South Africa Syria-Iraq Persia New Zealand Solomons Vichy: Algeria - INF (use German piece) French West Africa Madagascar Vichy is a neutral major power. Whomever first attack (without paying any IPCs) any of Vichy territories causes immediate transfer of remainder of territories to the other side. Vichy INF cannot move nor attack until Vichy has been attacked. Netherlands: East Indies Borneo-Celebes New Guinea Apply Vichy rule for Netherlands as well. Well, that's it. The game should be played according to original rules and victory conditions. If you have any questions be free to post it here or email to me. I'll be glad to respond. The series would continue with "Barbarossa" scenario and new revison of "New Deployment" for original 1942 scenarios (some slight modifications) Drax for reply, delete NOSPAM from my e-mail address