From Moves#15

RULES MODIFICATIONS AND CHANGES

In studying this scenario I have found that some rules should be changed
to reflect a more accurate picture of the campaign. I have recommended
these changes: 

14.0 ARAB COMMAND CONTROL - Instead of having all units that are the
Command Control retreat they should be unable to move for that
Game-Turn. 

The Egyptians, especially, did not run but rather did not move at all. A
breakdown in communications as well as indecision led to this. All
retreating that was done was deliberate in either the direction of the
second or third line of defense or trying to escape to the Canal, which
is a move any commander would make to save his men. 

Fortifications - In the Sinai the Egyptians had prepared an elaborate
set of fortified positions one at Kusseima and the other at Um Katef.
These hexes (2224) and (2326) should be fortified and add the same
effect as Syrian forts. 

ORDER OF BATTLE - The Egyptians should add another Palestine Infantry
Brigade 2-1 on hex 2220 in the Gaza. 

The Israelis should replace the Uri 7-8 on hex 2323 with the Uri 2-8 on
hex 3206. The 2-8 Battalion is the unit of Pattons with the Tal Division
and the other is that of Uri Bar Kochva in the north of Jordan. 

NB submitted by John Kula (kula@telus.net)
on behalf of the Strategy Gaming Society
(http://www.boardgamegeek.com/~sgs), 
originally collected by Andrew Webber 
(gbm@wwwebbers.com)