Eidtorial Many people have asked us to give more specific details about what kind of articles we want for Phoenix and how they should be submitted. In the early days we were only too grateful for any contributions and how they were submitted did not really matter just so long as they kept coming in - and we've had some great material that way - but now we need to be more specific, if we can. Phoenix is intended to be an open forum for UK board wargamers and as such welcomes articles on any subject so long as it is, in some way, relevant to boardgaming We experimented in issue 6 with a 'fringe' article and it is too early to say as yet whether this type of material, not directly linked to any specific game but possibly of use to potential game designers, has a place in Phoenix. One particular area that is seemingly lacking is with regard to the new comers to our hobby. It is easy(!) for a publication like Phoenix to become immersed in the detail of advanced game play, or the hyper complex rule modification to allow a degree more realism. After all, it is usually the elite players - the dedicated few - who bother to modify their games, or who are prepared to research new scenarios and submit articles for publication. But from some of the letters we have received this would seem to be ignoring the new comer and his requirements. What we need are some articles from you that will help to pass on some of the skills and know ledge of the more advanced players to the beginners. Articles which discuss basic strategy or tactics in particular games (or even games in general), articles on how to modify games for solo play - as it appears that many new comers play solo, perhaps in the hope that they will pick up a few of the skills by trial and error before attempting to take on an opponent. For those who do let me say that personally I think that one of the best ways to learn a lesson is to be beaten by a master. We've also been accused in the past, though not so much recently, of being too SPI oriented as regard contents. I can only say that as Editor one of the greatest problems I have is to find sufficient non SPI based articles from the 'article bank'. This is bound to be a problem as the vast majority of Phoenix readers are S&T subscribers who get the magazine automatically, also the majority of games played seem, still, to be SPI products. But more and more games are being released every month from other companies so lets have some reviews, modifications, game studies, etc on some of these. Also we've been accused of not publishing enough fantasy and SF type articles, but in all honesty we have printed proportionally the material we have been sent. That is to say that if 10% of the articles that have so far been published in Phoenix are fantasy based it is because approximately 10% of the material in the 'article bank' is fantasy based. If you, as readers of Phoenix, want more articles of a certain type on particular subjects then you have to submit them. We do not have the facility of writing to order. As to how we would like your material submitted we will, from this issue, be adding a paragraph to our banner head copy which will state the 'ideal' requirement. Please don't be put off submitting material just because you don't, for example, have a type writer. We would rather have your contribution handwitten than not at all. If you are writing a long article it is helpful to us if you can build in some natural breaks so that, if necessary, the article can be split and run in successive issues (like the 'Montrose' articles in issues 6 & 7). The general feeling seems to be a preference for a greater number of shorter articles per issue rather than the reverse. As a rough guide - an article of 500-600 words will pretty well fill a single page if it has supporting graphics i.e. pictures or maps. If you wish to include maps in your material please make sure that they are clearly drawn. You can use colour if it helps although we of course cannot. We do however have the facility of tints and textures to help us in place of your colours. Because of the technicalities of print reproduction, maps and diagrams will invariably have to be redrawn so don't worry if you are one the those people who feel that they 'can't draw a straight line'. As long as what you are trying to show is clear we will do our best to interpret it on your behalf. Let me finally say that if you have submitted material in the past that has not yet appeared in Phoenix don't automatically assume that it isn't going to be used. Everything submitted is stored in our 'article bank' and there are going to be a lot more issues of Phoenix. Some material inevitably becomes dated and cannot therefore be used in its existing form but in general most items will be reviewed for publication at the start of each production planning phase for each issue of Phoenix. A bit like having your Ernie bond come up really! You will see from page 17 that we cannot hope to please all of you all of the time but remember 'don't shoot the pianist 'cause he's doing his best!'