The comprehensive guide to board wargaming / by Nicholas Palmer Published by Arthur Barker. Price £6.50 Reviewed by Allan Frost Mr Palmer has certainly put a great deal of effort into this masterpiece, and with his vast experience has succeeded in producing a classic work on wargame theory and practice. Every self-respecting wargamer should acquire it - although rather on the pricey side it is well worth purchasing, for there is no other book on the market to compare with it, and the benefits to be obtained more than outweigh the cost. The book itself is a well produced, clearly illustrated, definitive 223 page tome on all aspects of board wargaming as they exist at the present time. It begins with a short journey through the evolution of wargames and ends with a Sample Game - The Battle of Nordlingen (which will be familiar to many as one of the best games produced by SPI), complete with tactical analysis and clear photographs of the state of the game after each move. The bulk of the book, however, deals more specifically with the nitty-gritty aspects of strategy and tactics, supported by numerous examples from games such as Stalingrad, Third Reich, Panzerblitz, Dreadnought and others. Whether you are interested in pre- or post-1900 warfare, land, air or sea combat, all has been revealed - and there are several problems for the reader to solve. (The answers are also given in one of the Appendices, but don't cheat!). In my opinion, whatever your status (novice or expert) the advice presented by the author can only serve to increase your chances of winning - indeed, there are two chapters written solely for that purpose. Although gaining victory over the opponent is the object of all wargames, the information and advice proffered on the strategic and tactical elements must lead to a greater appreciation and further enjoy ment of wargaming. Readers of Games and Puzzles No.63 (August 1977) will already have had a foretaste of the book and cannot fail to have been impressed by its quality. There is also a chapter consisting of short reviews of most games currently available. In a book this size comprehensive reviews would be an impossible task, apart from which the various magazines on the scene (including the "Phoenix") already provide ample coverage. Nevertheless, Mr Palmer provides sufficient information to help the reader decide which games may suit his interests and abilities; any further details required on games can be obtained from the names and addresses of games and magazine publishers, and clubs in the United Kingdom which are listed in another Appendix. Finally - as an added bonus, at the end of the book is the SPI produced "Introduction to Strike Force One", complete with playing counters, which serves as an illustration to new comers to wargaming of the basic system used No doubt this book will be regarded as the book on wargaming; certainly it will be a Herculean task for anyone to better it. Can you afford to be without it?