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Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Historicon 2025

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Historical Miniatures Gaming Society July 16-20, 2025. Lancaster County Convention Center, Lancaster, PA. Hundreds of tabletop miniatures games for you to participate in; tournaments; hobby classes; lectures; a board game library; and over 60 hobby-related vendors.

Poster: Robert Holifield
Post Date: 4/29/2025


Keeping SPI Alive in ’25! -- Welcome, SPI Gamers!

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"SPI's Alive in 2025!" Convention! July 16-20-2025 in Lancaster, Penn! HISTORICON offered space for a National SPI Wargame Convention! Your chance to play face to face with other SPI enthusiasts! The program will feature structured matches, open gaming, Quad, and monster games. See www.spigames.net for details.

Poster: Robert Holifield
Post Date: 4/29/2025


Fight for Bühl

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"The Austrian artillery is now somewhat exposed, worse - they go low on ammunition (maximum fire is one die - as per a random event ….. unlucky!)" Norm Smith, in Battlefields & Warriors, brings us a fast-paced French/Austrian Napoleonic clash, using his home brew rules. Can the Austrian gunners save themselves and the day when they "...keep up the pressure on the horsemen and eventually, the mauled French cavalry are deterred from making any further attacks..."!?!

Poster: Doug Holt
Post Date: 4/23/2025


Breed's Hill 1775

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"...given all the SNAFUs on both sides of this early battle of the American Revolution, it seems apt that this battle be named for the wrong place." See how Jeff Berry, in Obscure Battles, elegantly explains that this was "The battle that should never have happened".

Poster: Doug Holt
Post Date: 4/16/2025


German WWII Pocket Army in 10 / 12mm

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"WWII can pass across the painting table at surprising speed compared to other periods and so it makes for a good quick project to fit in between other bigger projects...". Norm Smith, in Battlefields & Warriors, discusses a new World War II Pocket Army project he has underway: "...kampfgruppe Schmidt is ready for action..."!

Poster: Doug Holt
Post Date: 4/4/2025


Jack Greene, 1949 – 17 March 2025

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Kevin Zucker shares some memories of his recently passed friend, designer Jack Greene.

Poster: Doug Holt
Post Date: 3/24/2025


Wargaming Clubs of the Warring Clubs Era 1965-69

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Alan Arvold has shared a fascinating article with us, meant as "...a supplement to the History of Wargaming article..., specifically to the sidebar on Wargame Clubs. It is a listing of the known clubs." Thanks Alan!

Poster: Doug Holt
Post Date: 3/24/2025


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Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Grognard News

Grognard Challenge - Expanded Room for Comments! (6/25/2023)

The Comments entry area has been resized to 512 characters.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

PE TANG 1900 Q&A with Marco Campari

Some Q & A between myself and Marco Campari, designer of Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Strategy Tips

This is the strategy I developed after playing Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Optional Line of Sight Table

Here is an optional table to make it a little more difficult to eliminate the Boxer artillery.

PE TANG 1900 Introductory War Game Review

My review for this great introductory war game concerning an obscure siege of a cathedral during the Boxer Rebellion. Use this game to recruit new war game players.

More Grognard Originals...


Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

Board Wargames

Miniatures Wargames

Computer Wargames

Academic Gaming

Board Games

Internet Based/PBEM Games

Individual Wargamer Blogs

Wargaming Magazines

Asst Software/Player Aides

In Memoriam

Grognards Lost


Want to Join the Grognard Team?

Do you like surfing the web to find wargame related articles? Grognard is looking for a couple of folks who would enjoy adding posts to our homepage pointing to new and interesting wargame stuff. If volunteering a couple hours a week doing this sounds like fun, let us know by emailing Admin @ Grognard.com!


A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z '-9

South China Sea: War Game Replay


Learning the System - Game Replay


South China Sea - Board Game Replay
by Mark D. and Harvey Mossman  *  28-Apr-2018

Overview


Buy from
Noble Knight Games
Buy South China Sea from Noble Knight Games

My gaming buddy Harvey Mossman and I decided to give this game a shot as we are both intrigued by the subject matter. We also wanted to see whether this was more of a "game" or a "simulation" (or a nice combination of both, hopefully). But, most of all, we want to know if it is a fun, engaging, competitive game. I chose to be the Americans (also playing on behalf of regional power Vietnam), leaving Harvey to lead the Chinese (and regional power Malyasia). The Philippines will ride the fence, allowing the two major powers to alternate control every other turn.

We decided on "Scenario 4: Spratly Missile Crisis" which looked the most like a "campaign" game and dove right in, learning the rules as we go along. We opted to play the six political turns, rather than using the alternative short-cut and, while it may ultimately end up being a lot of work for very little benefit, we both think that the political card play could result in a significant advantage for one side or the other at the start of the Military Turns if skillfully handled.

We got to the 3rd political turn before Armed Conflict was triggered. USA netted a starting victory point advantage of 1. I really like the fact that the game can be played to a victorious conclusion without ever triggering armed conflict and will probably invest some time in analyzing the possibility of one player maneuvering the other into an inescapable political defeat. But, per the scenario instructions, if after 6 political turns neither major power has won, proceed directly to the 10 Military Turns. So, there will definitely be "armed conflict" in this game.

Our intention is to provide very brief summaries each week on the progress of the game, possibly some detailed commentary, and definitely some pictures.


Military Turn #1


U.S. Summary

Not a lot happening yet, as you might expect. My two large forces are split between a 3-carrier task force in the Celebes Sea, and a large naval, air and ground force on Okinawa. It will take several turns before they are able to fully engage the Chinese. I believe that we are to assume full military cooperation between the U.S. and Vietnam and also between China and Malaysia. So I intended to send the Vietnamese navy and air force out to run interference as best they can. Harvey anticipated this and destroyed the airfield, SAM unit and Flanker squadron at Cam Ranh Bay. The Vietnamese Kilo-class subs are on the prowl now and will hopefully get some payback next turn.

I chose to focus my LACM strikes on Chinese units present in the Spratlys and was able to destroy both of the SAM units there. Lots of victory point hexes in the Spratlys so I want to soften them up fast.

Meanwhile, in the Celebes Sea, I unleashed my carrier based F-35s and AV-8Bs loose on the Malaysian navy and air force, with disppointing results. Gave them a bloody nose, but both are still in existence and are therefore still a threat to my carriers. Better luck next turn.

South China Sea: U.S. Task Force #1 - Celebes Sea

South China Sea: U.S. Task Force #2 - Okinawa

South China Sea: U.S. Task Force Dispositions after Military Turn #1


China Summary

(As the game progresses, Harvey will add his comments about Chinese play and strategy. But in the meantime, I've added a few pics of his current force dispositions.)

South China Sea: Chinese Task Force #1 Near the Paracels

South China Sea: Chinese Task Force #2 South of Hong Kong

South China Sea: Chinese Task Force Dispositions after Military Turn #1


Closing Thoughts

Mark: Not much to say here. Things should heat up quite a bit on Military Turns 2 and 3. Time will tell...

Harvey: What he said...